Implement trinary image encoding
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68
eink.hpp
68
eink.hpp
@ -6,6 +6,7 @@
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#include "../clock.hpp"
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#include "../io/io.hpp"
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#include "../util/util.hpp"
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namespace eink {
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@ -109,16 +110,65 @@ class Eink {
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_delay_ms(200);
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}
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static void draw(const uint8_t *blackFrame, const uint8_t *redFrame)
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static void draw(const uint8_t *image)
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{
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sendCommand(Cmd::WRITE_RAM_BLACK);
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for (auto i = uint16_t{0}; i < Width * Height / 8; i++) {
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sendData(pgm_read_byte(&blackFrame[i]));
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}
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sendCommand(Cmd::WRITE_RAM_RED);
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for (auto i = uint16_t{0}; i < Width * Height / 8; i++) {
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sendData(~pgm_read_byte(&redFrame[i]));
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}
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constexpr auto BLOCK_SIZE = 5;
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enum class Color : uint8_t {
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BLACK = 0b00,
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WHITE = 0b01,
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RED = 0b10,
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ERROR = 0b11,
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};
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class Block {
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public:
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inline Color &operator[](const size_t idx)
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{
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return data[idx];
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}
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inline const Color &operator[](const size_t idx) const
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{
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return data[idx];
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}
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private:
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Color data[BLOCK_SIZE];
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};
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constexpr auto lookup = [](uint8_t bits) {
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auto block = Block{};
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for_constexpr(
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[&](const auto idx) {
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block[idx.value] = static_cast<Color>(bits % 3);
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bits /= 3;
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},
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util::make_index_sequence<BLOCK_SIZE>{});
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return block;
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};
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constexpr auto sendImageChannel = [lookup](const auto command, const auto image) {
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sendCommand(command);
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auto buffer = uint8_t{0};
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auto bufferPos = uint8_t{0};
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for (auto i = uint16_t{0}; i < Width * Height / BLOCK_SIZE; i++) {
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const auto block = lookup(pgm_read_byte(&image[i]));
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for (auto p = uint8_t{0}; p < BLOCK_SIZE; ++p) {
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const auto pixel = uint8_t{(command == Cmd::WRITE_RAM_BLACK) ? (block[p] != Color::BLACK)
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: (block[p] == Color::RED)};
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buffer |= pixel << (7 - bufferPos++);
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if (bufferPos == 8) {
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sendData(buffer);
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buffer = 0;
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bufferPos = 0;
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}
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}
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}
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};
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sendImageChannel(Cmd::WRITE_RAM_BLACK, image);
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sendImageChannel(Cmd::WRITE_RAM_RED, image);
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sendCommand(Cmd::DISPLAY_UPDATE_CONTROL_2);
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sendData(0xF7);
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