Files
CoopAllTheThings/tests/mkb_map_test.cpp
BlackMark 30eccf749d Apply clang-format across the whole tree
Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
2026-07-12 11:52:53 +02:00

91 lines
2.9 KiB
C++

// Unit test for the host->game mouse coordinate mapping (letterbox inverse +
// client-offset handling for WGC-of-decorated-window vs hooked/borderless).
#include <cstdio>
#include "inject/mkb_map.hpp"
using namespace coop;
namespace {
int g_failures = 0;
void check(bool cond, const char* what)
{
if (!cond) {
std::printf("FAIL: %s\n", what);
++g_failures;
}
}
} // namespace
int main()
{
// --- Hooked / borderless: frame == client, no offset. dst exactly matches src
// (no letterbox), so the mapping is the identity.
{
MkbMapInput in;
in.dst_w = in.src_w = in.client_w = 1920;
in.dst_h = in.src_h = in.client_h = 1080;
int gx = 0, gy = 0;
check(map_host_to_game_client(in, gx, gy) && gx == 0 && gy == 0, "identity: top-left");
in.host_x = 960;
in.host_y = 540;
check(map_host_to_game_client(in, gx, gy) && gx == 960 && gy == 540, "identity: center");
}
// --- Letterbox: a 1600x900 (16:9) frame fit into a 1000x1000 host window. Scale
// = 1000/1600 = 0.625, vertical bars of (1000 - 562.5)/2 = 218.75 px.
{
MkbMapInput in;
in.dst_w = 1000;
in.dst_h = 1000;
in.src_w = in.client_w = 1600;
in.src_h = in.client_h = 900;
int gx = 0, gy = 0;
// A click in the top letterbox bar is rejected.
in.host_x = 500;
in.host_y = 10;
check(!map_host_to_game_client(in, gx, gy), "letterbox: top bar rejected");
// Center of the host window maps to center of the game frame.
in.host_x = 500;
in.host_y = 500;
check(map_host_to_game_client(in, gx, gy) && gx == 800 && gy == 450, "letterbox: center maps to game center");
// Just inside the image at the top edge (y = 218.75 -> 219) maps near client top.
in.host_x = 500;
in.host_y = 219;
check(map_host_to_game_client(in, gx, gy) && gy >= 0 && gy <= 2, "letterbox: top edge maps near 0");
}
// --- WGC of a decorated window: frame is the whole window (1608x939) with the
// client area (1600x900) offset by an 8 px left border / 31 px title bar. No
// host letterbox here (dst matches the window frame).
{
MkbMapInput in;
in.dst_w = in.src_w = 1608;
in.dst_h = in.src_h = 939;
in.client_off_x = 8;
in.client_off_y = 31;
in.client_w = 1600;
in.client_h = 900;
int gx = 0, gy = 0;
// A click on the title bar (above the client area) is rejected.
in.host_x = 800;
in.host_y = 10;
check(!map_host_to_game_client(in, gx, gy), "decorated: title bar rejected");
// Client top-left corner.
in.host_x = 8;
in.host_y = 31;
check(map_host_to_game_client(in, gx, gy) && gx == 0 && gy == 0, "decorated: client origin");
// A point inside the client area subtracts the decoration offset.
in.host_x = 108;
in.host_y = 131;
check(map_host_to_game_client(in, gx, gy) && gx == 100 && gy == 100, "decorated: client interior");
}
if (g_failures == 0) {
std::printf("PASS: mkb_map_test\n");
return 0;
}
std::printf("FAIL: %d checks failed\n", g_failures);
return 1;
}