Move controller-poll info from Injection to Controllers panel
The per-slot XInput poll rates and the "game reading controller" summary describe the controller, not the injection mechanism, so move them to the Controllers panel (renamed from debug_overlay -> ControllersPanel, now a class that owns the poll-rate sampling). The panel now shows both directions: the guest pads the host receives from RPT, and what the injected game reads back. The Injection panel keeps the hook attach state, focus spoof, focus-API counts, and input-path diagnostics, and points to the Controllers panel for poll rates. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -2,7 +2,7 @@ add_executable(coop_host WIN32
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src/main.cpp
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src/d3d11_window.cpp
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src/imgui_layer.cpp
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src/debug_overlay.cpp
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src/controllers_panel.cpp
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src/injection_panel.cpp
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src/capture_panel.cpp
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src/audio_panel.cpp
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