Remove non-cmake build system

This commit is contained in:
BlackMark 2020-06-26 13:47:26 +02:00
parent 0612d48203
commit b65c56b231
4 changed files with 0 additions and 303 deletions

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30204.135
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdaptiveBrightness", "AdaptiveBrightness\AdaptiveBrightness.vcxproj", "{43595295-FD5E-4538-831C-7A6152D97739}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{43595295-FD5E-4538-831C-7A6152D97739}.Debug|x64.ActiveCfg = Debug|x64
{43595295-FD5E-4538-831C-7A6152D97739}.Debug|x64.Build.0 = Debug|x64
{43595295-FD5E-4538-831C-7A6152D97739}.Debug|x86.ActiveCfg = Debug|Win32
{43595295-FD5E-4538-831C-7A6152D97739}.Debug|x86.Build.0 = Debug|Win32
{43595295-FD5E-4538-831C-7A6152D97739}.Release|x64.ActiveCfg = Release|x64
{43595295-FD5E-4538-831C-7A6152D97739}.Release|x64.Build.0 = Release|x64
{43595295-FD5E-4538-831C-7A6152D97739}.Release|x86.ActiveCfg = Release|Win32
{43595295-FD5E-4538-831C-7A6152D97739}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {471FE1B0-DA9E-4C7B-B423-F88734B8B35F}
EndGlobalSection
EndGlobal

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QT += core gui widgets serialport
TEMPLATE = app
TARGET = AdaptiveBrightness
CONFIG += warn_on
unix:QMAKE_CXXFLAGS += -std=c++17 -Wextra -pedantic
win32:QMAKE_CXXFLAGS += /std:c++17
DEPENDPATH += .
HEADERS += ./AdaptiveBrightness.hpp
SOURCES += ./AdaptiveBrightness.cpp \
./main.cpp
FORMS += ./AdaptiveBrightness.ui
RESOURCES += ./AdaptiveBrightness.qrc
win32:RC_FILE = ./AdaptiveBrightness.rc
CONFIG(debug, debug|release) {
DESTDIR = ../x64/Debug
MOC_DIR += ./x64/Debug/moc
OBJECTS_DIR += ./x64/Debug
UI_DIR += ./x64/Debug/uic
RCC_DIR += ./x64/Debug/rcc
}
CONFIG(release, debug|release) {
DESTDIR = ../x64/Release
MOC_DIR += ./x64/Release/moc
OBJECTS_DIR += ./x64/Release
UI_DIR += ./x64/Release/uic
RCC_DIR += ./x64/Release/rcc
}

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<Platform>x64</Platform>
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
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<Import Project="$(QtMsBuild)\qt.props" />
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<ClCompile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClCompile>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
<DebugInformationFormat>None</DebugInformationFormat>
<Optimization>MaxSpeed</Optimization>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<SubSystem>Windows</SubSystem>
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<ItemGroup>
<QtRcc Include="AdaptiveBrightness.qrc" />
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<QtMoc Include="AdaptiveBrightness.hpp" />
<ClCompile Include="AdaptiveBrightness.cpp" />
<ClCompile Include="main.cpp" />
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<ItemGroup>
<ResourceCompile Include="AdaptiveBrightness.rc" />
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<ItemGroup>
<Image Include="resources\brightness_system.ico" />
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