- The "Auto re-attach this game on relaunch" checkbox (and the Vulkan-layer
checkbox) lived inside the connected-only block, so after a disconnect the
control vanished while auto_reattach_ could stay enabled -- an active,
invisible flag. Move both to render whenever a target is selected, connected or
not, so they can be set up pre-launch and toggled off after disconnect.
- Explain why controls are greyed out: an inline hint under the subsystem toggles
when no live game is connected, and a hover tooltip (AllowWhenDisabled) on the
disabled "Inject & Connect" button telling the operator to pick a target.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>