Files
CoopAllTheThings/host
BlackMark 47be3fa53f Injection panel UX: reachable auto re-attach + explain disabled controls
- The "Auto re-attach this game on relaunch" checkbox (and the Vulkan-layer
  checkbox) lived inside the connected-only block, so after a disconnect the
  control vanished while auto_reattach_ could stay enabled -- an active,
  invisible flag. Move both to render whenever a target is selected, connected or
  not, so they can be set up pre-launch and toggled off after disconnect.
- Explain why controls are greyed out: an inline hint under the subsystem toggles
  when no live game is connected, and a hover tooltip (AllowWhenDisabled) on the
  disabled "Inject & Connect" button telling the operator to pick a target.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 02:23:11 +02:00
..