// Steam Input In-Game Actions (IGA) manifest for CoopAllTheThings. // // SteamInputSource points Steam Input at this file via // ISteamInput::SetInputActionManifestFilePath, so the host doesn't depend on a // partner-backend-registered config. It declares one action set, "GameControls", // with the standard gamepad buttons + two sticks + two triggers. The action names // here must match host/src/input/steam_input_source.cpp. "In Game Actions" { "actions" { "GameControls" { "title" "#Set_GameControls" "legacy_set" "1" "StickPadGyro" { "LeftStick" { "title" "#Action_LeftStick" "input_mode" "joystick_move" } "RightStick" { "title" "#Action_RightStick" "input_mode" "joystick_move" } } "AnalogTrigger" { "LeftTrigger" "#Action_LeftTrigger" "RightTrigger" "#Action_RightTrigger" } "Button" { "A" "#Action_A" "B" "#Action_B" "X" "#Action_X" "Y" "#Action_Y" "LB" "#Action_LB" "RB" "#Action_RB" "Back" "#Action_Back" "Start" "#Action_Start" "LStickClick" "#Action_LStickClick" "RStickClick" "#Action_RStickClick" "DPadUp" "#Action_DPadUp" "DPadDown" "#Action_DPadDown" "DPadLeft" "#Action_DPadLeft" "DPadRight" "#Action_DPadRight" "Guide" "#Action_Guide" } } } "localization" { "english" { "Set_GameControls" "Game Controls" "Action_LeftStick" "Left Stick" "Action_RightStick" "Right Stick" "Action_LeftTrigger" "Left Trigger" "Action_RightTrigger" "Right Trigger" "Action_A" "A" "Action_B" "B" "Action_X" "X" "Action_Y" "Y" "Action_LB" "Left Bumper" "Action_RB" "Right Bumper" "Action_Back" "Back" "Action_Start" "Start" "Action_LStickClick" "Left Stick Click" "Action_RStickClick" "Right Stick Click" "Action_DPadUp" "D-Pad Up" "Action_DPadDown" "D-Pad Down" "Action_DPadLeft" "D-Pad Left" "Action_DPadRight" "D-Pad Right" "Action_Guide" "Guide" } } }