add_executable(coop_host WIN32 src/main.cpp src/d3d11_window.cpp src/imgui_layer.cpp src/controllers_panel.cpp src/injection_panel.cpp src/capture_panel.cpp src/audio_panel.cpp src/log_panel.cpp src/ui/app_chrome.cpp src/input/xinput_source.cpp src/inject/process_list.cpp src/inject/injector.cpp src/ipc/ipc_server.cpp src/capture/frame_renderer.cpp src/capture/window_capture.cpp src/capture/shared_texture.cpp src/audio/audio_loopback.cpp src/audio/process_loopback_capture.cpp) target_include_directories(coop_host PRIVATE src) # Process-loopback capture (AUDIOCLIENT_ACTIVATION_TYPE_PROCESS_LOOPBACK) needs the # Windows 10 20H1 (NTDDI_WIN10_CO) headers; raise the target SDK version for it. target_compile_definitions(coop_host PRIVATE NTDDI_VERSION=0x0A00000B) target_link_libraries(coop_host PRIVATE coop_common imgui d3d11 dxgi dwmapi d3dcompiler windowsapp xinput mmdevapi ole32) set_target_properties(coop_host PROPERTIES OUTPUT_NAME "coop_host")