Commit Graph

2 Commits

Author SHA1 Message Date
b1f8783321 Phase 3: x86 (32-bit) game support via injector helper
Drive a nested Win32 sub-build (CMake ExternalProject, re-entrant via
COOP_X86_HELPER_BUILD) from the normal x64 build to produce coop_hook_x86.dll and
a 32-bit coop_inject_x86.exe, staged next to the x64 binaries. The host detects a
WOW64 target with IsWow64Process2 and spawns the helper to load the x86 DLL, since
a 64-bit process can't cleanly inject a 32-bit one. The shared-memory IPC is
fixed-width / bitness-stable, so the x64 host and x86 hook interoperate.

Validated end-to-end against Slaps and Beans (32-bit D3D11): all 15 hooks
installed, heartbeat advancing, the Present hook engaged (shared a 1920x1080
backbuffer -- the real-game video-hook proof Phantom Brave's D3D9 couldn't give),
and status/audio/video/log IPC all crossed the x64<->x86 boundary. coop_audio_probe
now also delegates to the helper for WOW64 targets. All 5 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-20 11:42:42 +02:00
e370c8dcc5 Phase 1a: input forwarding via DLL injection + XInput hook
The host can now inject coop_hook.dll into a running game and forward
controller state to it over shared memory, so the game reads the host's
(eventually the guest's) input and nothing else.

- hook/: coop_hook.dll. DllMain spawns a worker that opens the shared-memory
  channel (named by the game's pid) and installs SafetyHook inline hooks on
  XInputGetState/GetStateEx/GetCapabilities/SetState. Detours synthesize state
  from shared memory; unmanaged slots report disconnected, hiding physical pads.
- host/: process picker (Toolhelp32), CreateRemoteThread(LoadLibraryW) injector
  with an IsWow64Process2 bitness guard, IPC server publishing pads each frame,
  and an ImGui Injection panel wiring it together.
- tests/: hook_selftest exercises the IPC seqlock + hook detours in-process
  (no game/controller needed); passes.

Build: SafetyHook wired in (COOP_BUILD_HOOK=ON), Zydis via FetchContent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-18 23:21:20 +02:00