Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.
Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
focus_spoof_test plays game + host: it creates a top-level window (which
find_main_window picks up), installs the spoof, and checks that
GetForegroundWindow / GetActiveWindow / GetFocus now report that window, that the
status flag flips on install and off on removal, and that a ClipCursor request is
swallowed while cursor release is the default. Skips if the window can't be
enumerated.
With this and d3d9_hook_test, the dedicated-hook-tests item is done. vk_hook's
present path is intentionally not given a separate in-process test: it's exercised
end to end by mock_game_test's vk-inject path ("hook captured Vulkan present
calls"), and the off-thread VkCapture it drives has vk_capture_perf_test -- a
standalone in-process Vulkan swapchain harness would just duplicate that at high
cost.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>