Commit Graph

2 Commits

Author SHA1 Message Date
635ef51283 Deduplicate the hook DLL and scrub history from its comments
Consolidate four copies of the keyed-mutex shared-texture setup
(present/opengl/d3d9/vk_capture) into one RAII SharedVideoTexture,
two copies of find_main_window into find_window.hpp, audio_hook's
hand-rolled detour guard into the shared DetourGate, the duplicated
vtable_method into vtable_hook.hpp, and the near-identical
Present/Present1 and SwapBuffers/wglSwapBuffers detour pairs into one
shared body each. The vk_layer and vk_capture_perf_test targets now
compile debug_log.cpp since the shared texture code logs.

Comments no longer narrate the past: drop stress-test/game anecdotes,
"used to"/"the old model" phrasing, plan-step labels, and pointers to
docs that do not exist; fix present_hook.hpp/opengl_hook.hpp claims
that predate the D3D12/D3D9/Vulkan backends. Net -266 lines, no
behavior change (full x64 + x86 suites pass, including the mock-game
hook/unhook storm).
2026-07-12 08:53:58 +02:00
79582f9fa6 Make inline-hook install AND remove safe to spam
The uncapped, input-polling mock_game_test storm (thousands of presents/s, now
also driving the input/focus/MKB hooks) drove out a family of install/remove races
the slow vsync'd mock had masked. Fixes (hook/src/hook_install.hpp + hook_guard.hpp):

- Persistent hooks. The old model created a hook on install and DESTROYED it on
  remove (= {}), freeing the trampoline; a detour about to call it (.stdcall) then
  hit freed memory -> 0xC0000005. drain() can't fully close that window (a thread
  can be inside the detour but not past its Guard ctor). So hooks are now created
  ONCE and only enable()/disable()d across install/remove cycles -- never destroyed
  during the session -- so a stale detour always calls a live trampoline (disabled,
  it just runs the original). Reused, so no churn and no leak. remove_* therefore
  disable()s + drain()s but does not destroy; install guards check .enabled().

- Install race. create_inline() enables the hook before the result is move-assigned
  into the global the detour reads; a call landing in the detour mid-assign reads a
  torn hook -> AV. install_inline() creates StartDisabled, assigns, then enable()s.

- drain() Sleep(1)s BEFORE each zero-check, so a thread that entered the detour but
  hasn't reached its Guard registers before we conclude zero.

- Focus: publish g_orig_proc before SetWindowLongPtr activates the subclass (and
  subclass_proc falls back to DefWindowProc if null); and disable the focus-query
  hooks in reverse install order, because GetForegroundWindow shares user32 code
  with GetActiveWindow (keep GFW hooked until GAW is unhooked).

- disable()/enable() [[nodiscard]] results are handled (logged), not (void)-discarded.

Storm now survives on every backend across repeated runs.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 11:17:13 +02:00