Release the operator cursor for cursor-clipping games
Games that ClipCursor / re-center via SetCursorPos while focused trap the operator's mouse (the focus spoof makes them think they're always focused), so the operator can't reach the overlay. The Focus subsystem now inline-hooks ClipCursor and SetCursorPos (stdcall trampolines): while "release" is requested it forces ClipCursor(NULL) and swallows the re-centering SetCursorPos; otherwise it passes them through. It frees any existing clip at install and re-frees each worker tick (covers one-time clippers and a runtime clip->release toggle). Host: protocol v10->v11 adds HookControl::allow_cursor_clip (0 = release, the default). The Injection panel gets a "Release operator cursor" checkbox and an F2 hotkey (InjectionPanel::toggle_cursor_release); default released, since the guest plays via the pad so the game's clip is operator-only. Verified: full build x64 + x86 clean; ctest x64 9/9, x86 3/3. The cursor behavior against a real clipping game (Trails through Daybreak) needs a live injected session to confirm; logic reviewed. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -12,7 +12,7 @@ namespace coop
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// Bump whenever the layout of SharedBlock or CoopPadState changes. The hook
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// refuses to attach to a host with a mismatched version.
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inline constexpr std::uint32_t kProtocolVersion = 10;
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inline constexpr std::uint32_t kProtocolVersion = 11;
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// 'COOP' little-endian, used to sanity-check the mapping before trusting it.
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inline constexpr std::uint32_t kProtocolMagic = 0x504F4F43u;
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@@ -145,6 +145,12 @@ struct HookStatus
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struct HookControl
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{
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std::atomic<std::uint32_t> subsystem_disabled[HookSubsys_Count];
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// Cursor handling for cursor-clipping games (part of the Focus subsystem).
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// 0 = release the operator's mouse: the hook frees the game's ClipCursor and
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// swallows its re-centering SetCursorPos (the default, so the operator can reach
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// the overlay). 1 = let the game clip / position the cursor as normal.
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std::atomic<std::uint32_t> allow_cursor_clip;
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};
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// Present-hook video channel. When the video subsystem is installed, the hook
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