Apply clang-format across the whole tree

Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
This commit is contained in:
2026-07-12 11:52:53 +02:00
parent c684a15fb9
commit 30eccf749d
155 changed files with 3333 additions and 6171 deletions

View File

@@ -10,21 +10,16 @@
using Microsoft::WRL::ComPtr;
namespace coop::mock
{
namespace
{
namespace coop::mock {
namespace {
D3DCOLOR opaque(std::uint8_t r, std::uint8_t g, std::uint8_t b)
{
return D3DCOLOR_ARGB(255, r, g, b);
}
class Dx9Backend : public RenderBackend
{
public:
explicit Dx9Backend(bool ex) : ex_(ex)
{
}
class Dx9Backend : public RenderBackend {
public:
explicit Dx9Backend(bool ex) : ex_(ex) {}
bool init(HWND hwnd, std::uint32_t width, std::uint32_t height) override
{
@@ -41,32 +36,24 @@ public:
pp.Windowed = TRUE;
pp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE; // uncapped: the mock must be fast
if (ex_)
{
if (ex_) {
ComPtr<IDirect3D9Ex> d3d;
if (FAILED(Direct3DCreate9Ex(D3D_SDK_VERSION, d3d.GetAddressOf())))
{
if (FAILED(Direct3DCreate9Ex(D3D_SDK_VERSION, d3d.GetAddressOf()))) {
return false;
}
ComPtr<IDirect3DDevice9Ex> dev;
if (FAILED(d3d->CreateDeviceEx(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, nullptr,
dev.GetAddressOf())))
{
D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, nullptr, dev.GetAddressOf()))) {
return false;
}
dev_ = dev; // IDirect3DDevice9Ex derives from IDirect3DDevice9
}
else
{
} else {
ComPtr<IDirect3D9> d3d(Direct3DCreate9(D3D_SDK_VERSION));
if (!d3d)
{
if (!d3d) {
return false;
}
if (FAILED(d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &pp, dev_.GetAddressOf())))
{
if (FAILED(d3d->CreateDevice(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, hwnd, D3DCREATE_HARDWARE_VERTEXPROCESSING,
&pp, dev_.GetAddressOf()))) {
return false;
}
}
@@ -79,8 +66,7 @@ public:
dev_->Clear(0, nullptr, D3DCLEAR_TARGET, opaque(p.bg_r, p.bg_g, p.bg_b), 1.0f, 0);
ComPtr<IDirect3DSurface9> back;
if (SUCCEEDED(dev_->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, back.GetAddressOf())))
{
if (SUCCEEDED(dev_->GetBackBuffer(0, 0, D3DBACKBUFFER_TYPE_MONO, back.GetAddressOf()))) {
const LONG bx = static_cast<LONG>(p.bar_x);
RECT bar = {bx, 0, bx + static_cast<LONG>(kBarWidth), static_cast<LONG>(height_)}; // moving vertical bar
dev_->ColorFill(back.Get(), &bar, opaque(255, 255, 255));
@@ -92,12 +78,9 @@ public:
dev_->Present(nullptr, nullptr, nullptr, nullptr);
}
[[nodiscard]] const char* name() const override
{
return ex_ ? "dx9ex" : "dx9";
}
[[nodiscard]] const char* name() const override { return ex_ ? "dx9ex" : "dx9"; }
private:
private:
bool ex_;
std::uint32_t width_ = 0;
std::uint32_t height_ = 0;