Apply clang-format across the whole tree

Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
This commit is contained in:
2026-07-12 11:52:53 +02:00
parent c684a15fb9
commit 30eccf749d
155 changed files with 3333 additions and 6171 deletions

View File

@@ -1,36 +1,28 @@
#include "render_backend.hpp"
namespace coop::mock
{
namespace coop::mock {
std::unique_ptr<RenderBackend> RenderBackend::create(const std::string& name)
{
if (name == "dx11")
{
if (name == "dx11") {
return create_dx11_backend();
}
if (name == "dx12")
{
if (name == "dx12") {
return create_dx12_backend();
}
if (name == "dx10")
{
if (name == "dx10") {
return create_dx10_backend();
}
if (name == "dx9ex")
{
if (name == "dx9ex") {
return create_dx9_backend(/*ex=*/true);
}
if (name == "dx9")
{
if (name == "dx9") {
return create_dx9_backend(/*ex=*/false);
}
if (name == "gl" || name == "opengl")
{
if (name == "gl" || name == "opengl") {
return create_gl_backend();
}
if (name == "vk" || name == "vulkan")
{
if (name == "vk" || name == "vulkan") {
return create_vk_backend();
}
return nullptr;