Apply clang-format across the whole tree

Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
This commit is contained in:
2026-07-12 11:52:53 +02:00
parent c684a15fb9
commit 30eccf749d
155 changed files with 3333 additions and 6171 deletions

View File

@@ -22,45 +22,37 @@ int wmain(int argc, wchar_t** argv)
const double freq = (argc > 2) ? _wtof(argv[2]) : 440.0;
coop::tone::ToneFormat tf;
if (argc > 3)
{
if (argc > 3) {
tf.rate = static_cast<unsigned>(_wtoi(argv[3]));
}
if (argc > 4)
{
if (argc > 4) {
tf.channels = static_cast<unsigned>(_wtoi(argv[4]));
}
if (argc > 5)
{
if (argc > 5) {
tf.bits = static_cast<unsigned>(_wtoi(argv[5]));
}
tf.is_float = (argc > 6) ? (_wcsicmp(argv[6], L"float") == 0) : (tf.bits == 32); // 32-bit -> float default
if (FAILED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
{
if (FAILED(CoInitializeEx(nullptr, COINIT_MULTITHREADED))) {
std::fprintf(stderr, "CoInitializeEx failed\n");
return 1;
}
int rc = 1;
coop::tone::ToneSource tone;
if (tone.open(tf, freq))
{
if (tone.open(tf, freq)) {
const coop::tone::ToneFormat& f = tone.format();
std::printf("TONE_RENDERING pid=%lu %.0fHz %uHz %uch %ubit %s\n", GetCurrentProcessId(), freq, f.rate,
f.channels, f.bits, f.is_float ? "float" : "pcm");
std::fflush(stdout);
const DWORD end_tick = GetTickCount() + static_cast<DWORD>(seconds * 1000.0);
while (GetTickCount() < end_tick)
{
while (GetTickCount() < end_tick) {
tone.render_step(200);
}
tone.close();
rc = 0;
}
else
{
} else {
std::fprintf(stderr, "TONE_OPEN_FAILED (endpoint or format unavailable)\n");
}

View File

@@ -13,52 +13,42 @@
#include <mmdeviceapi.h>
#include <mmreg.h>
namespace coop::tone
{
namespace coop::tone {
inline constexpr double kTwoPi = 6.283185307179586;
// A field left 0 resolves to the device mix format's value (so {} = play at the device
// format). `is_float` only applies when `bits` is set (16 -> PCM, 32 -> float by default).
struct ToneFormat
{
struct ToneFormat {
unsigned rate = 0;
unsigned channels = 0;
unsigned bits = 0;
bool is_float = false;
};
class ToneSource
{
public:
~ToneSource()
{
close();
}
class ToneSource {
public:
~ToneSource() { close(); }
// Open + start a render client at `want` (0 fields resolve to the device mix format,
// AUTOCONVERTPCM lets a non-device format be rendered). Returns false if the endpoint
// or that specific format isn't available (the caller treats that as a per-format skip).
bool open(const ToneFormat& want, double freq_hz = 440.0)
{
if (FAILED(CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_ALL,
__uuidof(IMMDeviceEnumerator), reinterpret_cast<void**>(&enum_))))
{
if (FAILED(CoCreateInstance(__uuidof(MMDeviceEnumerator), nullptr, CLSCTX_ALL, __uuidof(IMMDeviceEnumerator),
reinterpret_cast<void**>(&enum_)))) {
return false;
}
if (FAILED(enum_->GetDefaultAudioEndpoint(eRender, eConsole, &endpoint_)))
{
if (FAILED(enum_->GetDefaultAudioEndpoint(eRender, eConsole, &endpoint_))) {
return false;
}
if (FAILED(endpoint_->Activate(__uuidof(IAudioClient), CLSCTX_ALL, nullptr,
reinterpret_cast<void**>(&client_))))
{
if (FAILED(
endpoint_->Activate(__uuidof(IAudioClient), CLSCTX_ALL, nullptr, reinterpret_cast<void**>(&client_)))) {
return false;
}
WAVEFORMATEX* mix = nullptr;
if (FAILED(client_->GetMixFormat(&mix)) || mix == nullptr)
{
if (FAILED(client_->GetMixFormat(&mix)) || mix == nullptr) {
return false;
}
resolve_format(want, mix);
@@ -72,15 +62,13 @@ public:
constexpr REFERENCE_TIME kBuffer = 30 * 10000; // 30 ms
// AUTOCONVERTPCM makes a shared-mode client render a non-device format (the audio
// engine resamples to the endpoint), exactly like the games that need rate detection.
const DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM |
AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY;
if (FAILED(client_->Initialize(AUDCLNT_SHAREMODE_SHARED, flags, kBuffer, 0, fmt, nullptr)))
{
const DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM
| AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY;
if (FAILED(client_->Initialize(AUDCLNT_SHAREMODE_SHARED, flags, kBuffer, 0, fmt, nullptr))) {
return false;
}
client_->SetEventHandle(event_);
if (FAILED(client_->GetService(__uuidof(IAudioRenderClient), reinterpret_cast<void**>(&render_))))
{
if (FAILED(client_->GetService(__uuidof(IAudioRenderClient), reinterpret_cast<void**>(&render_)))) {
return false;
}
client_->GetBufferSize(&buffer_frames_);
@@ -90,8 +78,7 @@ public:
// so a downstream test can *recover* the channel count by correlation (identical channels
// are ambiguous: 2ch@R looks like 1ch@2R). Off by default -> the usual single-tone source.
char d[2] = {};
if (GetEnvironmentVariableA("COOP_TONE_DISTINCT_CH", d, sizeof(d)) > 0 && d[0] == '1')
{
if (GetEnvironmentVariableA("COOP_TONE_DISTINCT_CH", d, sizeof(d)) > 0 && d[0] == '1') {
distinct_ = true;
}
write(buffer_frames_); // pre-roll
@@ -103,54 +90,43 @@ public:
// timeout/error (the caller keeps looping on its own wall clock).
bool render_step(DWORD timeout_ms)
{
if (render_ == nullptr)
{
if (render_ == nullptr) {
return false;
}
if (WaitForSingleObject(event_, timeout_ms) != WAIT_OBJECT_0)
{
if (WaitForSingleObject(event_, timeout_ms) != WAIT_OBJECT_0) {
return false;
}
UINT32 padding = 0;
if (FAILED(client_->GetCurrentPadding(&padding)))
{
if (FAILED(client_->GetCurrentPadding(&padding))) {
return false;
}
write(buffer_frames_ - padding);
return true;
}
const ToneFormat& format() const
{
return fmt_;
}
bool is_open() const
{
return render_ != nullptr;
}
const ToneFormat& format() const { return fmt_; }
bool is_open() const { return render_ != nullptr; }
void close()
{
if (client_)
{
if (client_) {
client_->Stop();
}
rel(render_);
rel(client_);
rel(endpoint_);
rel(enum_);
if (event_)
{
if (event_) {
CloseHandle(event_);
event_ = nullptr;
}
}
private:
template <typename T> static void rel(T*& p)
private:
template <typename T>
static void rel(T*& p)
{
if (p)
{
if (p) {
p->Release();
p = nullptr;
}
@@ -160,18 +136,15 @@ private:
{
fmt_.rate = want.rate ? want.rate : mix->nSamplesPerSec;
fmt_.channels = want.channels ? want.channels : mix->nChannels;
if (want.bits)
{
if (want.bits) {
fmt_.bits = want.bits;
fmt_.is_float = want.is_float;
}
else
{
} else {
fmt_.bits = mix->wBitsPerSample;
fmt_.is_float =
mix->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
(mix->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
reinterpret_cast<const WAVEFORMATEXTENSIBLE*>(mix)->SubFormat == KSDATAFORMAT_SUBTYPE_IEEE_FLOAT);
fmt_.is_float = mix->wFormatTag == WAVE_FORMAT_IEEE_FLOAT
|| (mix->wFormatTag == WAVE_FORMAT_EXTENSIBLE
&& reinterpret_cast<const WAVEFORMATEXTENSIBLE*>(mix)->SubFormat
== KSDATAFORMAT_SUBTYPE_IEEE_FLOAT);
}
float_ = fmt_.is_float;
}
@@ -184,13 +157,11 @@ private:
wfx.Format.wBitsPerSample = static_cast<WORD>(fmt_.bits);
wfx.Format.nBlockAlign = block;
wfx.Format.nAvgBytesPerSec = block * fmt_.rate;
if (fmt_.channels > 2 || fmt_.bits > 16)
{
if (fmt_.channels > 2 || fmt_.bits > 16) {
wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
wfx.Samples.wValidBitsPerSample = static_cast<WORD>(fmt_.bits);
switch (fmt_.channels)
{
switch (fmt_.channels) {
case 6:
wfx.dwChannelMask = 0x3F;
break;
@@ -202,9 +173,7 @@ private:
break;
}
wfx.SubFormat = float_ ? KSDATAFORMAT_SUBTYPE_IEEE_FLOAT : KSDATAFORMAT_SUBTYPE_PCM;
}
else
{
} else {
wfx.Format.wFormatTag = float_ ? WAVE_FORMAT_IEEE_FLOAT : WAVE_FORMAT_PCM;
wfx.Format.cbSize = 0;
}
@@ -213,37 +182,28 @@ private:
void write(UINT32 frames)
{
BYTE* data = nullptr;
if (frames == 0 || render_ == nullptr || FAILED(render_->GetBuffer(frames, &data)))
{
if (frames == 0 || render_ == nullptr || FAILED(render_->GetBuffer(frames, &data))) {
return;
}
for (UINT32 i = 0; i < frames; ++i)
{
for (UINT32 i = 0; i < frames; ++i) {
const double s = std::sin(phase_) * 0.25; // -12 dB, gentle
phase_ += step_;
if (phase_ > kTwoPi)
{
if (phase_ > kTwoPi) {
phase_ -= kTwoPi;
}
for (unsigned c = 0; c < fmt_.channels; ++c)
{
for (unsigned c = 0; c < fmt_.channels; ++c) {
double sc = s;
if (distinct_ && c < 8)
{
if (distinct_ && c < 8) {
// Each channel at its own frequency scale -> genuinely different content.
sc = std::sin(phase_c_[c]) * 0.25;
phase_c_[c] += step_ * (1.0 + 0.37 * static_cast<double>(c));
if (phase_c_[c] > kTwoPi)
{
if (phase_c_[c] > kTwoPi) {
phase_c_[c] -= kTwoPi;
}
}
if (float_)
{
if (float_) {
reinterpret_cast<float*>(data)[i * fmt_.channels + c] = static_cast<float>(sc);
}
else
{
} else {
reinterpret_cast<INT16*>(data)[i * fmt_.channels + c] = static_cast<INT16>(sc * 32767.0);
}
}
@@ -261,8 +221,8 @@ private:
bool float_ = false;
double phase_ = 0.0;
double step_ = 0.0;
bool distinct_ = false; // per-channel distinct content (recoverable channel count)
double phase_c_[8] = {}; // per-channel phase when distinct_
bool distinct_ = false; // per-channel distinct content (recoverable channel count)
double phase_c_[8] = {}; // per-channel phase when distinct_
};
} // namespace coop::tone