Apply clang-format across the whole tree

Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
This commit is contained in:
2026-07-12 11:52:53 +02:00
parent c684a15fb9
commit 30eccf749d
155 changed files with 3333 additions and 6171 deletions

View File

@@ -20,17 +20,13 @@
using namespace coop;
namespace
{
namespace {
int g_failures = 0;
void check(bool ok, const char* what)
{
if (ok)
{
if (ok) {
std::printf(" ok: %s\n", what);
}
else
{
} else {
std::printf("FAIL: %s\n", what);
++g_failures;
}
@@ -38,34 +34,29 @@ void check(bool ok, const char* what)
// The original policy: re-prime on any partial fill (`to_write < avail`). Kept here only to
// contrast against the shipping RenderPacer.
struct LegacyPacer
{
struct LegacyPacer {
std::uint32_t prime_frames = 0;
bool primed = false;
std::uint32_t pump(std::uint32_t avail, std::uint32_t have, std::uint32_t /*padding*/)
{
if (!primed && have >= prime_frames)
{
if (!primed && have >= prime_frames) {
primed = true;
}
if (!primed)
{
if (!primed) {
return 0;
}
const std::uint32_t to_write = std::min(avail, have);
if (to_write < avail)
{
if (to_write < avail) {
primed = false; // the bug: a partial fill forces a full re-prime
}
return to_write;
}
};
struct SimResult
{
int underruns = 0; // device couldn't supply a full period (audible silence)
struct SimResult {
int underruns = 0; // device couldn't supply a full period (audible silence)
std::uint32_t min_headroom = 0; // smallest device-buffer level seen after warm-up (cushion left)
int withheld = 0; // ticks the policy refused to feed though the ring had >=1 period
int withheld = 0; // ticks the policy refused to feed though the ring had >=1 period
};
// Run one policy over a producer schedule, modelling an event-driven WASAPI render client.
@@ -83,19 +74,14 @@ SimResult simulate(Pacer pacer, const std::vector<std::uint32_t>& producer, std:
SimResult res;
res.min_headroom = render_frames;
bool warming = true; // ignore the initial fill-up before playback starts
for (std::size_t t = 0; t < producer.size(); ++t)
{
for (std::size_t t = 0; t < producer.size(); ++t) {
ring += producer[t]; // the game pushed this tick's frames into the ring
// The device plays a period; its event then fires asking for more. If the buffer
// can't supply a full period, the renderer plays silence -- an audible under-run.
if (!warming)
{
if (device >= period)
{
if (!warming) {
if (device >= period) {
device -= period;
}
else
{
} else {
++res.underruns;
device = 0;
}
@@ -109,15 +95,12 @@ SimResult simulate(Pacer pacer, const std::vector<std::uint32_t>& producer, std:
w = static_cast<std::uint32_t>(std::min<std::uint64_t>(w, ring));
device += w;
ring -= w;
if (w > 0)
{
if (w > 0) {
warming = false; // playback has begun
}
if (!warming)
{
if (!warming) {
res.min_headroom = std::min(res.min_headroom, device);
if (w == 0 && have >= period && avail >= period)
{
if (w == 0 && have >= period && avail >= period) {
++res.withheld; // had at least a period to give and room to put it -- but didn't
}
}
@@ -137,8 +120,7 @@ std::vector<std::uint32_t> jittery_schedule(std::uint32_t period, int ticks)
p.reserve(ticks);
std::uint64_t owed = 0;
const std::uint32_t catch_up = period * 7 / 5; // 1.4x: clears the 2/7 stall backlog, but no faster
for (int t = 0; t < ticks; ++t)
{
for (int t = 0; t < ticks; ++t) {
owed += period;
const std::uint32_t cap = (t % 7 < 2) ? 0u : catch_up; // stall 2/7 ticks, else catch up gently
const std::uint32_t deliver = static_cast<std::uint32_t>(std::min<std::uint64_t>(owed, cap));
@@ -178,10 +160,10 @@ int main()
lp.prime_frames = kPrime;
const SimResult n = simulate(np, sched, kRender, kPeriod);
const SimResult l = simulate(lp, sched, kRender, kPeriod);
std::printf(" (jittery: NEW under-runs=%d min_headroom=%u withheld=%d)\n", n.underruns,
n.min_headroom, n.withheld);
std::printf(" (jittery: OLD under-runs=%d min_headroom=%u withheld=%d)\n", l.underruns,
l.min_headroom, l.withheld);
std::printf(" (jittery: NEW under-runs=%d min_headroom=%u withheld=%d)\n", n.underruns, n.min_headroom,
n.withheld);
std::printf(" (jittery: OLD under-runs=%d min_headroom=%u withheld=%d)\n", l.underruns, l.min_headroom,
l.withheld);
// The defining pathology, measured directly (not timing-marginal): the old policy refuses
// to feed data it has, repeatedly; the new policy never withholds once playing.
check(n.withheld == 0, "jittery: new policy never withholds available data");
@@ -212,8 +194,7 @@ int main()
check(!p.primed, "true starvation (padding==0 && have==0) re-primes");
}
if (g_failures == 0)
{
if (g_failures == 0) {
std::printf("PASS render_pacer_test\n");
return 0;
}