Apply clang-format across the whole tree
Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs, Allman functions) over every source file so the tree is formatter-clean. Whitespace only -- no behavior change; full x64 + x86 suites pass. Also set SortIncludes: false in .clang-format. Windows include order is load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h / dinput.h; winsock2.h must precede windows.h), and the default alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build break. Leaving order alone keeps the manual, correct grouping.
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@@ -6,13 +6,11 @@
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using namespace coop;
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namespace
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{
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namespace {
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int g_failures = 0;
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void check(bool cond, const char* what)
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{
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if (!cond)
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{
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if (!cond) {
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std::printf("FAIL: %s\n", what);
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++g_failures;
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}
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@@ -83,8 +81,7 @@ int main()
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check(map_host_to_game_client(in, gx, gy) && gx == 100 && gy == 100, "decorated: client interior");
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}
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if (g_failures == 0)
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{
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if (g_failures == 0) {
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std::printf("PASS: mkb_map_test\n");
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return 0;
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}
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