Apply clang-format across the whole tree

Run clang-format (the repo's .clang-format: LLVM base, 120 cols, tabs,
Allman functions) over every source file so the tree is formatter-clean.
Whitespace only -- no behavior change; full x64 + x86 suites pass.

Also set SortIncludes: false in .clang-format. Windows include order is
load-bearing (windows.h must precede tlhelp32.h / mmreg.h / xinput.h /
dinput.h; winsock2.h must precede windows.h), and the default
alphabetical sort reorders tlhelp32.h ahead of windows.h -- a build
break. Leaving order alone keeps the manual, correct grouping.
This commit is contained in:
2026-07-12 11:52:53 +02:00
parent c684a15fb9
commit 30eccf749d
155 changed files with 3333 additions and 6171 deletions

View File

@@ -11,13 +11,11 @@
#include "ui/app_chrome.hpp"
#include "util/utf8.hpp"
namespace coop
{
namespace coop {
ImGuiLayer::~ImGuiLayer()
{
if (initialized_)
{
if (initialized_) {
ImGui_ImplDX11_Shutdown();
ImGui_ImplWin32_Shutdown();
ImGui::DestroyContext();
@@ -42,12 +40,10 @@ bool ImGuiLayer::init(HWND hwnd, ID3D11Device* device, ID3D11DeviceContext* cont
io.IniFilename = ini_path_.c_str();
set_layout_persisted(had_layout);
if (!ImGui_ImplWin32_Init(hwnd))
{
if (!ImGui_ImplWin32_Init(hwnd)) {
return false;
}
if (!ImGui_ImplDX11_Init(device, context))
{
if (!ImGui_ImplDX11_Init(device, context)) {
return false;
}
initialized_ = true;
@@ -78,8 +74,7 @@ void ImGuiLayer::apply_dpi(unsigned dpi)
// Drop the DX11 backend's cached font texture so it rebuilds from the new atlas next frame. Before
// the first frame nothing is built yet, so this is a harmless no-op during init().
if (initialized_)
{
if (initialized_) {
ImGui_ImplDX11_InvalidateDeviceObjects();
}
dpi_scale_ = scale;
@@ -87,8 +82,7 @@ void ImGuiLayer::apply_dpi(unsigned dpi)
void ImGuiLayer::set_dpi(unsigned dpi)
{
if (!initialized_ || dpi_scale_from(dpi) == dpi_scale_)
{
if (!initialized_ || dpi_scale_from(dpi) == dpi_scale_) {
return; // not up yet, or the scale didn't actually change -- skip a needless atlas rebuild
}
apply_dpi(dpi);