Hook registry: list installed hooks + call counts in Injection panel
Add a process-wide hook registry (hook/src/hook_registry) that every hook module registers its hooks with and bumps a counter from each detour. The XInput, focus-spoof, and audio render-hooks now register their individual hooks (XInputGetState/Ex/Caps/SetState; GetForegroundWindow/GetActiveWindow/ GetFocus/WndProc guard; IMMDevice::Activate, IAudioClient::Initialize/ GetService, IAudioRenderClient::GetBuffer/ReleaseBuffer) and count calls. The worker publishes the table to the host each tick over a new HookStatus field (protocol v4 -> v5: HookEntry[] + count). The Injection panel shows it as a collapsible table grouped by subsystem with an installed flag and call count per hook; coop_audio_probe prints the same table headless. Verified against Phantom Brave: 13 hooks listed with live counts (focus APIs polled heavily, GetBuffer/ReleaseBuffer ticking with the audio render loop). All four tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -112,6 +112,11 @@ Done:
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forwarding, controller polling rate, mirror resolution, audio source + buffered
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ms) and reveal the verbose diagnostics (per-slot poll table, focus-API counts,
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input-path detection, per-render-stream table) only when Debug details is on.
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- **Installed-hooks list. ✅** The DLL keeps a registry of every individual hook
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it installs (XInput, focus, audio), with a running call counter per hook,
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reported over IPC. The Injection panel shows it grouped by subsystem
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(input / focus / audio) so you can see exactly what's hooked and how busy each
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hook is. `coop_audio_probe` prints the same table headless.
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Future work, roughly in priority order:
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