Check previously-ignored injection / capture / rumble return values
- injector bitness gate: IsWow64Process2 failure was treated as "native", which would send the x64 DLL into a 32-bit target. Fall back to the legacy IsWow64Process before giving up to permissive. - injector helper exit: GetExitCodeProcess's BOOL was ignored; on a failed query surface GetLastError instead of a misleading exit code. - window_capture: CreateShaderResourceView's HRESULT was ignored, and width_/ height_ were committed even on failure, so the (latest_ == nullptr) recreate guard never retried -- a silently black mirror until the next resize. Only commit the dims on success; otherwise drop latest_ so the next frame retries. - xinput rumble: make the best-effort XInputSetState ignore explicit (a disconnected pad re-syncs on the next refresh; the result isn't actionable). The GetClientRect/ClientToScreen reads in mkb_forward are left as-is: a failure there is a single self-correcting frame (the mapping is rejected and reused next frame), so checking them adds no actionable behavior. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -50,7 +50,15 @@ bool is_wow64_process(HANDLE process)
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{
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return process_machine != IMAGE_FILE_MACHINE_UNKNOWN;
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}
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return false; // be permissive if the query is unavailable
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// IsWow64Process2 failed -- fall back to the legacy query rather than guessing "native", since
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// guessing wrong sends the x64 DLL into a 32-bit target (which can't load it). Only if BOTH
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// queries fail do we fall back to permissive.
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BOOL wow64 = FALSE;
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if (IsWow64Process(process, &wow64))
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{
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return wow64 != FALSE;
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}
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return false; // both queries failed; best-effort assume native
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}
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// Replace the trailing file name of `path` with `name` (same directory).
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@@ -86,12 +94,13 @@ InjectResult inject_via_helper(unsigned long pid, const std::wstring& dll_path)
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}
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WaitForSingleObject(pi.hProcess, INFINITE);
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DWORD exit_code = 1;
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GetExitCodeProcess(pi.hProcess, &exit_code);
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const BOOL got = GetExitCodeProcess(pi.hProcess, &exit_code);
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const DWORD err = got ? exit_code : GetLastError(); // on a failed query, surface the OS error
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CloseHandle(pi.hThread);
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CloseHandle(pi.hProcess);
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if (exit_code != 0)
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if (!got || exit_code != 0)
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{
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return InjectResult{InjectStatus::HelperFailed, exit_code};
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return InjectResult{InjectStatus::HelperFailed, err};
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}
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return InjectResult{InjectStatus::Ok, 0};
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}
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